![]() IcyVeins is easier to follow, because the ideas and themes there are loosely tied in, and lack a lot of synergy and creative use of skills that exist on the build guides on MaxRoll. Look up a youtube video (which are always included with MaxRoll guides btw) to have an in-depth and easy to follow explanation of how the build works, and what purpose each piece of gear and skill serves in the overall theme of everything. I’m just not familiar with it enough to say what I’m doing… aside from mashing my controller every four seconds.□ I’m curious if playing the first or second one would make me more familiar with what skills are and what they set out to do. However, for what it’s worth, I’m typically not a fan of dark gaming like this… except perhaps castlevania. ![]() That’s when I learned that the set items don’t really vary from season to season. When last season began I was trying to find the best seasonal build for a demon hunter and couldn’t find one for 26. I don’t know if it matters at all, but, I try to decipher it but I think I’m the end I’m still too new to understand it all. I don’t know if it matters enough to mention, but I also get hung up when they talk about an action being on one mouse click and another on the other. I think it has more to do with the fact ive played for two seasons, and this last season is the first time I’ve played with set items. Maxroll has a ton of gray info, but for me it’s hard to follow. To me, not knowing or being a lifelong player, the info on icy veins is easier to read… but may be dated some. If the dashing strike downtime is a little too high early season with suboptimal gear, Reaper Wraps could potentially help out until paragon points and more optimized gear kick in (bonus: quick and easy to get a decent pair early into the season!).I’m going to be the unpopular opinion here, but with a disclaimer. Without the cubed Pride's Fall, the Gizzard Gem is replaced by another gem of your choice, potentially opening up Boon + Avarice for a small bit of non-dashing run speed (useful for grabbing Rift Pack Orbs while your spirit quickly tops back off) and early-season gold farming, or probably ideally for the purposes of this variant Bane of the Powerful for flat damage increase and additional elite pack damage mitigation, if you want to push the speed build slightly higher and don't particularly need the gold.Īs a fair disclaimer, I did have pretty optimized gear to run it plus 800+ paragon to further cap those stats, so it's possible it will run into more resource issues at low paragon with suboptimal stat optimization - I didn't test it under those conditions so I'm not sure one way or the other. Another option could be Nemesis Bracers, or an Enforcer Legendary gem and Bindings of the Lesser Gods, although I tried that and found I killed faster myself using Strongarms than going deeper on pet damage. The I6/R4 variant also frees up Blinding Flash for an alternative skill of your choice - I went with Cyclone Strike with Strongarm Bracers and was reasonably pleased, basically gibbing TX packs with the combo, pulling into follower Oculus buff zones for faster kills on yellow packs. I numlocked both Epiphany and Mystic Ally, and between those and stat optimization on all the remaining available slots, I had just a little more downtime on occasion than with your more dedicated version, but was able to run the build at TX for a 2.5 minute rift clear my first attempt, which I think is a bit higher than the pure mobility variant goes just because of its lack of damage multipliers and mitigation. You do have to keep an eye on your sweeping wind stacks without Kyoshiro belt but the dashing strike hits actually do proc sweeping wind, so as long as you pay attention and keep moving (or refresh it after you stop engaging) you really don't need Kyoshiro's to keep it topped off. If you Cube Fleshrake, Cindercoat, and RoRG, you can run 6-piece Inna with the 4-piece Rainment and the damage mitigation and damage dealt scales up much higher. I wanted to see if I could modify the build a bit to scale higher in damage without giving up too much mobility and I was pretty happy with my variant. ![]() I think that's probably the best possible build for the speed demon achievement since it only requires normal. Thanks for the sweet guide! I played around with the build more or less as designed using an Ancient Fleshrake and Ancient Jawbreaker, Laws of Seph, and Kyoshiro's, and I was definitely happy with the nonstop mobility. Stat Priority: Reduced Resource Cost CDR Max Fury.Stat Priority: Reduced Resource Cost CDR.Stat Priority: Reduced Resource Cost Dex Vit Skill: DS.Stat Priority: CDR Reduced Resource Cost Socket.Stat Priority: CDR Reduced Resource Cost Skill: DS Dex.Dashing Strike reduces your damage taken by 40–50 % for 6 seconds.
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